MMOexp-POE How High-Currency Rolls Crushed Scarab Farming

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In the constantly shifting world of Path of Exile farming strategies, the community is always looking for new angles to squeeze more divines out of their maps POE currency.

 

But what happens when you tweak that strategy and test for one variable: map quality currency?

 

This article breaks down the results of a 36-map test run, but with half the maps juiced with high-end quality currency and the other half relying on scarab quantity. Let's explore what worked, what didn't, and whether currency quality is worth the investment.

 

The Strategy: Abyss + Scarabs on Lighthouse

 

At its core, the strategy builds on a familiar concept: layer in mechanics that flood maps with loot chests, then use Atlas tree nodes and gear to scale that loot into tangible profit.

 

The test was conducted over 36 maps, split evenly between two groups:

 

 18 maps rolled with extremely high currency modifiers (up to 350% increased currency drops).

 18 maps juiced with scarab-related quantity (some exceeding 250% increased scarab drops).

 

Why Lighthouse?

Lighthouse Map was chosen for a very deliberate reason. Its central building and staircases confuse Abyss pathing AI, forcing the cracks to loop back and forth unnaturally. This extends the Abyss event and leads to more Abyssal Hordes being dropped-each one a chest-loot jackpot.

It's also a natural Tier 16, so rolling or horizon-orbing into it is efficient.

 

Setup and Scarabs

 

 Abyssal nodes (to guarantee multiple abysses, improved rewards, and more Hordes).

 Scarab chance and duplication.

 Blocking lesser mechanics to increase the odds of Abyss and related events.

 

The scarabs used in each map included:

 3x Cartography Scarabs of Risk: Add additional map mods.

 1x Abyss Scarab.

 1x Abyss Scarab of Edifice: Causes hordes to spawn during Abyss cracks.

 

These were all combined with Chiselled + Alch + Vaal map rolling, but for half the maps, the player added currency quality chisels (like Avarice Chisels), sometimes achieving upwards of 600% increased currency drops.

To reduce costs of these high-end map rolls, maps were split using:

 Phenum Plagued Arachnids + Black Morgans = turning one expensive 6-mod map into three.

This worked well for currency maps but wasn't used on scarab-based maps due to diminishing returns.

 

Opening Abyss Hordes Efficiently

 

One challenge of this strategy is how slow it is to click hundreds of loot chests manually. To solve that, the Coast Mastery node was used:

 

"25% chance to open nearby chests when you cast a spell."

Even for non-caster builds, this can be automated using Trigger + Automation + Blood Rage or Detonate Mines, then bound to a NumLock macro, allowing passive triggering every few seconds. This cuts the effort of clicking and speeds up the runs significantly.

 

The Results - Currency Maps vs. Scarab Maps

After running 36 total maps (18 each side), the results were as follows:

Currency Quality Maps

 Average currency increase: 300-600%.

 21 raw Divine Orbs.

 ~30 Exalted Orbs.

 Massive raw chaos stacks.

 3 Void Requiem Keys.

 22 Vaal Offerings (Vollos).

 High stack of Cartography Scarabs of Risk.

 Many Puzzle Boxes, Map returns, and rare Scarabs (Containment, Awakening).

 

Scarab-Rolled Maps

 Scarab mods up to 256% bonus.

 11 raw Divine Orbs.

 27 more Vollos.

 Significantly more specialty scarabs like:

 Ambush Scarab of Containment.

 Horn Scarab of Awakening.

 An Enlighten Support (worth ~3.5 Divs).

 More quantity-based loot overall, less raw currency.

 

Profit Breakdown

 

Cost Summary

 Maps (purchased and split): ~61 Divines.

 Scarabs + Map Device Crafting: ~14.5 Divines.

 Total Investment: 75.5 Divines

= ~2.1 Divines per map

 

Final Loot Summary

 

After liquidation:

 156 Raw Divines

 27 Vaal Offerings

 Bulk of loot value from Cartography Scarabs of Risk (sold 9:1 Divine)

 ~10-11 Divines in Maps and Misc.

 Remaining chaos, exalts, and scarabs estimated at ~10 Divines value.

 

Total Estimated Value: ~190-195 Divines

Profit: ~115-120 Divines

= ~3.2 Divines per map

= ~21 Divines per hour (based on ~5.5 hours total)Conclusions

 

Does Currency Quality Work?

 

Yes-at least according to this sample. The currency-rolled maps outperformed scarab-rolled ones nearly 2:1 in terms of raw divine drops. While RNG will always play a role, this data suggests that high map quality modifiers have a measurable impact on Abyss Horde rewards.

 

Is Splitting Maps Worth It?

 

Only in specific situations. The cost of high-tier chisels like Avarice was once extreme (~150c each), making splitting valuable. But in this test, the player found the splitting tedious and not particularly impactful. The recommendation: skip the fancy splitting tricks and use standard chisels unless prices spike again.

 

Is Lighthouse the Best Map?

For this strategy-absolutely. Its geometry maximizes abyss pathing confusion, increasing the number of Horde drops. That alone likely added a significant bonus to the total profit.

 

Final Thoughts

 

While Divines per Hour is a useful benchmark, this strategy also delivers on the fun factor, with each map exploding in loot and rewarding gameplay decisions. If you're looking for a dopamine-rich, high-reward strategy this league cheap Path of exile currency, this one is a top-tier option.

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