eld.gg Diablo 4 Items: Reverie Horn

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Diablo 4 Season 9: All Horadric Powers Revealed So Diablo 4 Items Far
As Diablo 4 prepares to launch Season 9, a powerful new system called Horadric Powers is taking center stage. This light-themed, spellcrafting-focused mechanic replaces the Boss Powers from past seasons and brings a refreshing change in direction. First introduced in the Season 9 Public Test Realm (PTR), Horadric Powers allow for deep build customization and creative synergy—drawing on the ancient magic of the Horadrim themselves.

In contrast to the dark, demonic seasonal bonuses from prior seasons, Horadric Powers emphasize control, precision, and arcane mastery. This system introduces a modular combination of Horadric Jewels and Horadric Spells, which can be socketed or crafted with a variety of components to reshape your gameplay.

Here’s a complete breakdown of all Horadric Powers revealed so far, along with insights into how they may influence your builds going forward.

What Are Horadric Powers?
Horadric Powers in Season 9 are split into two major categories:

Horadric Jewels: Socketable items that provide passive buffs. These Jewels scale in power depending on your equipped Arcana (magical modifiers).

Horadric Spells: Customizable active spells crafted from three components:

Catalyst (defines the spell type)

Infusion (adds elemental effects)

Arcana (modifies spell behavior)

This modular design encourages experimentation and rewards players for mixing and matching different magical elements to suit their preferred playstyle.

All Horadric Jewels (Season 9)
Seal of Control: +45% Control Duration and +30% Lucky Hit Chance when using 2+ Control Arcana.

Seal of Power: +25% Movement Speed and +15% Critical Strike Chance with 2+ Power Arcana.

Seal of Denial: +30% Barrier, Fortify, and Thorns when using 2+ Denial Arcana.

Horadric Crest: +5% Damage Reduction and +1% All Resist per unique Arcana school equipped.

Reverie Horn: Your summons deal +30% damage for 4 seconds after a kill or injury.

Scornful Light: +20% Elemental Damage dealt and buy Diablo 4 Items +10% Elemental Damage taken.

Tyrant Bane: Each DoT applied permanently increases the DoT target takes by 0.33%.

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